- — The Rook pulls a Tower of Light from the ground to defend the area. Each level of tower is stronger than the previous one.
Level Name Cost Cast Time Cooldown Damage Effect Level 1 Power of the Tower I 400 0.1s 10s 100 Raises a Level 1 Tower of Light. May control up to 2 towers at a time. (Towers have 1500 life) Level 4 Power of the Tower II 400 0.1s 10s 130 Raises a Level 2 Tower of Light. May control up to 4 towers at a time. (Towers have 1950 life) Level 7 Power of the Tower III 400 0.1s 10s 160 Raises a Level 3 Tower of Light. May control up to 6 towers at a time. (Towers have 2400 life) Level 10 Power of the Tower IV 200 0.1s 10s 190 Raises a Level 4 Tower of Light. May control up to 8 towers at a time. (Towers have 2850 life)
Notes[]
- Towers have an attack rate of 0.5
- One nice part of this ability is that ranks 2 and 3 of this ability don't increase the cost of raising a tower, while the 4th rank reduces the cost by 50%
- The towers the Rook pulls out do not last forever, and break apart after a while.
- If the capacity of towers for the current skill level has been reached and a new tower is pulled up then the oldest tower created will be destroyed to make room for the new one.
Video:Tower Of Power