Overview[]
Flags in Demigod are non-attackble structures on a map. They are often used to determine control of other non-attackable buildings.
Building Flags[]
If a flag is associated to a building, like a Gold Mine, controlling the flag will give your team ownership of the building. A flag can be associated to any number of buildings.
Bonus Flags[]
Flags that are not asociated to buildings often grant team bonuses. They can improve Reinforcement or Demigod Health, mana, damage or even lower Cooldown time.
Controlling a Flag[]
To gain control of a flag, a Demigod must be near it. Over time, ownership will shift to that Demigod's team. Control of a flag ranges between 100% Light to 100% Dark.
A team is only considered in control of a flag when it is 100% controled by one team - otherwise it is considered neutral and does not grant bonuses or building control to either team.
Should two opposing Demigods enter capture range of a flag at the same time, they cancel out each other's influence - control of the flag will stay at the current level until one of them leaves capture range, or another Demigod also enters capture range.