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Overview[]

Flags in Demigod are non-attackble structures on a map. They are often used to determine control of other non-attackable buildings.


Building Flags[]

If a flag is associated to a building, like a Gold Mine, controlling the flag will give your team ownership of the building. A flag can be associated to any number of buildings.


Bonus Flags[]

Flags that are not asociated to buildings often grant team bonuses. They can improve Reinforcement or Demigod Health, mana, damage or even lower Cooldown time.


Controlling a Flag[]

To gain control of a flag, a Demigod must be near it. Over time, ownership will shift to that Demigod's team. Control of a flag ranges between 100% Light to 100% Dark.

A team is only considered in control of a flag when it is 100% controled by one team - otherwise it is considered neutral and does not grant bonuses or building control to either team.

Should two opposing Demigods enter capture range of a flag at the same time, they cancel out each other's influence - control of the flag will stay at the current level until one of them leaves capture range, or another Demigod also enters capture range.